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Originally from Fredericton, New Brunswick, I now live in Laval, Québec where I work in the Media & Entertainment Divison of Autodesk, as the rendering team lead for Maya, a 3D modelling and rendering application used primarily in the entertainment industry.

Before joining Autodek, I completed a post-doctoral fellowship with Pierre Poulin at l'Université de Montréal in the LIGUM graphics lab.

I obtained my Ph.D. in Computer Science from McGill University where I specialized in computer graphics at the Centre for Intelligent Machines under the supervision of Gregory Dudek.

I have also completed a Master of Science (computer science) at McGill and a Bachelor of music at McGill where I majored in jazz performance (saxophone) and minored in computer science.

Copyright © 2007 Eric Bourque. All Rights Reserved